Adam Moore
Adjunct Faculty
Education
  • Master of Science in Game Production & Management
Programs Taught
  • Bachelor of Arts in Game Design
  • Bachelor of Science in Game Development
Classes
  • GDT-115: Introduction to Game Engines
  • GDT-205: AI for Game Developers
  • GDT-210: Real-time Network Programming
  • GDT-215: Mobile Game Development
  • GDT-220: Augmented Reality and Game Development
AI master’s student working on a computer at a desk

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